For The Love Of Mickey — Warren Spector Talks About Disney Epic Mickey And The Passion Behind It
< id='article_intro_ag'>Not everyone is lucky enough to find their passion; fewer still never get a chance to turn that passion into a career. Passion is that thing that keeps you from hitting the snooze bar and keeps you up to all hours of the night. It feeds you when you forget to eat and keeps you going when all else is lost. And when Warren Spector, the creator of such classics as System Shock and Deus Ex, got a chance to work with his passion, a little cartoon character by the name of Mickey Mouse, he did what anyone would do in his situation. He turned it down. As you may have guessed by now, this tale has a happy ending since we’re only weeks away from the release of Disney Epic Mickey 2: The Power of Two. But as Warren Spector described to me, he hesitated first one the deal since he “didn’t want to make a kid’s game.” Taking the lessons learned from Deus Ex as well as many of his previous games, Warren’s ideas for a Mickey game mixed the dystopian future worlds and morality systems along with the early beginnings of Mickey Mouse where there was mischief, adventure, and when the cartoon appeals more towards adults. Warren describes this as a “low pressure, high fun history lesson.” Read More?